Research memoTake-Two Interactive Software, Inc. (TTWO) · NASDAQMemo of October 19, 2026

Take-Two Interactive earnings date

Take-Two Interactive's next results are expected on November 9, 2026. Watch whether management still expects the launch to produce the promised earnings and cash.

November 9, 2026
Next results
1,533.9
Revenue, quarter to Jun 2026 (US$ millions)
-0.18
EPS, diluted, quarter to Jun 2026
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Every number traced to Take-Two Interactive's filings8 chapters · 16,743 words182 sources cited

What has Take-Two Interactive guided for the year?

Management’s forecast makes the difference between profit and cash especially important. It expects a modest accounting profit but at least $1 billion of operating cash flow. Acquired-intangible amortization and stock-based compensation widen that gap because they reduce reported profit without requiring the same current-period cash payment. Stock awards still dilute shareholders, however.

Revenue by quarter (US$ millions)1,353.1Sep 20241,359.8Dec 20241,582.5Mar 20251,503.8Jun 20251,773.8Sep 20251,699.0Dec 20251,679.8Mar 20261,533.9Jun 2026Revenue
Guidance in forceUS$ millions
Period guidedLowHighDate given
Total net revenueYear to Mar 20277,9008,100Aug 7, 2026
Diluted net income per shareYear to Mar 20270.550.75Aug 7, 2026
Net BookingsYear to Mar 20278,0008,200Aug 7, 2026
Capital expendituresYear to Mar 2027290290Aug 7, 2026
Net cash provided by operating activitiesYear to Mar 20271,000Aug 7, 2026

Has Take-Two Interactive kept its past promises?

The record is mixed. Fiscal 2026 net bookings exceeded management’s initial expectations, and adjusted EBITDA reached 152.4% of its budgeted target, producing maximum annual bonuses. But the previously expected Grand Theft Auto VI timetable slipped, and the November 2026 release remains a promise until the game arrives.

What is Take-Two Interactive's revenue and profit trend?

For the quarter ended June 30, 2026, revenue rose to $1,533.9 million from $1,503.8 million. Net Bookings fell to $1,385.9 million from $1,423.1 million. Recurrent spending declined 1% while still accounting for 84% of bookings. Revenue therefore looked healthier than current purchasing.

The specialist conclusion is balanced: Take-Two’s franchises and adjusted operating picture remain credible, but bookings and cash conversion need more evidence before the recovery can be called durable.

The last eight quartersUS$ millions
Jun 2026Mar 2026Dec 2025Sep 2025Jun 2025Mar 2025Dec 2024Sep 2024
Revenue1,533.91,679.81,699.01,773.81,503.81,582.51,359.81,353.1
Operating income-35.510.9-38.7-98.021.6-3,776.9-132.1-297.2
Net income-34.1-59.5-92.9-133.9-11.9-3,726.2-125.2-365.5
EPS, diluted-0.18-0.32-0.50-0.73-0.07-21.08-0.71-2.08
= Free cash flow-193.8198.6236.296.5-69.8224.9-48.2-165.2

What should I watch in the next Take-Two Interactive release?

Take-Two scheduled its second-quarter fiscal 2027 results for November 9, after the market close, with a conference call at 4:30 p.m. Eastern. That report comes just before the planned launch and is the last scheduled checkpoint before customers can buy the game.

From the full memo · 1. The business

Take-Two Interactive is a company that makes and publishes video games. A dollar reaches it when a player, advertiser or platform customer pays for an experience, and leaves it through distribution, development, licensing and the running of the business.

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