Research memoTake-Two Interactive Software, Inc. (TTWO) · NASDAQMemo of October 19, 2026

Take-Two Interactive stock forecast

The weighted forecast puts Take-Two Interactive's shares at $119.16 in October 2027. It hinges on GTA VI.

206.14
Share price today, USD
143.60 (-30%)
Weighted scenario, October 2029
0.4%
Real free cash flow yield
20.1x
P/E, next 12 months
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Every number traced to Take-Two Interactive's filings8 chapters · 16,743 words182 sources cited

Where could Take-Two Interactive's shares be by 2029?

The weighted forecast puts value at $119.16 in October 2027. That represents a -42% return from $206.14. It puts value at $143.60 in October 2029, a -30% return. The bear case has 30% probability and the base case 52%. The bull case has 18%.

The forecast's central message is that TTWO's most likely share-price path remains below today's price. TTWO trades at $206.14 today. The weighted price is $119.16 in October 2027 and $130.82 in October 2028, including dividends. It reaches $143.60 in October 2029, a -30% return; the earlier returns are -42% and -37%.

Share price in October 2029: our three scenarios (USD)Today 206.1437.93Bear · 30% · -82%149.14Base · 52% · -28%303.70Bull · 18% · +47%
What the shares could be worthUSD per share at each date; in brackets the return since today's 206.14, dividends included
CaseProbabilityOctober 2027October 2028October 2029
Bear30%30.23 (-85%)33.87 (-84%)37.93 (-82%)
Base52%123.24 (-40%)135.59 (-34%)149.14 (-28%)
Bull18%255.59 (+24%)278.64 (+35%)303.70 (+47%)
Weighted100%119.16 (-42%)130.82 (-37%)143.60 (-30%)

What this means. The weighted row is the probability-based average of the bear, base, and bull cases, so it can be below the base case because the bear case is more likely than the bull case.

What has to go right, and what could go wrong for Take-Two Interactive?

The base case assumes FY2031 revenue of $8,900 million, about 6% annual growth from FY2026. A 15% EBIT margin then produces $1,335 million of EBIT. This requires GTA VI to launch and support continuing sales, with NBA 2K and mobile titles contributing, but leaves room for development costs and uneven cash conversion.

The bear case gives $7,000 million of revenue and a 7% margin. That produces $490 million of EBIT because GTA VI underperforms and the wider portfolio does not fully replace it. The bull case gives $10,500 million of revenue and a 20% margin, producing $2,100 million as durable online spending and scale improve operating leverage.

How much cash does Take-Two Interactive really make?

Free cash flow means operating cash flow after fixed-asset spending. Operating cash flow was $624.3 million. After $162.8 million of capital spending, free cash flow was $461.5 million. This recovery matters, but it occurred while Take-Two still reported a net loss of $298.2 million, so cash conversion of accounting profit is not a useful measure here.

Follow the money: real free cash flowUS$ millions
Mar 2026Mar 2025Mar 2024Mar 2023Mar 2022
Cash from operations624.3-45.2-16.11.1258.0
− Capital spending162.8169.4141.7204.2158.6
= Free cash flow461.5-214.6-157.8-203.199.4
− Stock pay305.3324.0335.6317.8183.0
= Real free cash flow156.2-538.6-493.4-520.9-83.6

What this means. Stock pay uses no cash today, but we subtract it because giving employees shares reduces the owners’ share of the company.

What does an investor pay for Take-Two Interactive today?

What an investor pays todayUS$ millions
Today (Oct 19, 2026)
Share price206.14
P/E, next 12 months (calculated)20.1x
Free cash flow yield (calculated)1.2%
Real free cash flow yield (calculated)0.4%

What this means. The price-to-earnings ratio for the last 12 months is not meaningful because the company lost money during that period.

From the full memo · 1. The business

Take-Two Interactive is a company that makes and publishes video games. A dollar reaches it when a player, advertiser or platform customer pays for an experience, and leaves it through distribution, development, licensing and the running of the business.

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